
Clothing Designer
Design clothing inside FiveM — brush, layers, image import and AI — then wear it.
Every Mic Scripts resource runs on QBCore. The framework is found on its own when the script starts, and everything that talks to QBCore sits in one open bridge file — 17 scripts, from vehicle boosting and CCTV to a clothing designer.

Design clothing inside FiveM — brush, layers, image import and AI — then wear it.

Tablet-driven vehicle boosting: contracts from class D to S+, crews and a live queue.

Placeable cameras, a live multi-view tablet and printed evidence photos.

Create usable items with animations, props, effects and more — without writing code.

Seven playable arcade games in real cabinets, with leaderboards and bets.

Buy a warehouse, build rigs part by part and mine coins on a market that moves.

A visual editor for quests and NPC dialogues, built node by node in game.

Build a shop in under a minute — owners, employees, vaults and robberies included.

Placeable hookahs and lounge furniture with 50+ flavours and effects.

Plant, detect and defuse vehicle bombs — with a detonator phone and a C4 minigame.

Drag players with a rope and tie them to vehicles, with a live rope length.

50+ vapes with flavours, smoke and effects — from mango to super speed.

Fourteen birds that ride your shoulder, fly with you and come back when called.


Street sales as an lb-phone app: zones, NPC buyers, levels and police alerts.

A leaf blower that pushes players, cars, NPCs and props. Works on any framework.


A foldable phone that unfolds into a tablet and carries onto a player's real phone.
Start a script on a QBCore server and it detects the framework by itself. There is no framework option to set in the config.
Money, jobs, items and notifications go through a bridge file that is left open, so a customised QBCore build is one file to adapt.
ox_inventory, ox_target and lb-phone work alongside QBCore; each script lists its own requirements.
Every script has installation, configuration and troubleshooting pages that name the files to edit.