
Parrots as Pets
Fourteen birds that ride your shoulder, fly with you and come back when called.
- Delivered to your Cfx.re portal
- Checkout by Tebex
- Support from the developer
Parrots as Pets: Description
mic_parrots turns birds into inventory items. A player uses the item, whistles, and a bird flies in from behind them and lands on their right shoulder. From there a small menu moves it to their head, lets it follow them through the air, or sends it away.
Fourteen birds ship with it: five that are already in GTA and nine custom models that stream with the resource. Every other player sees the same bird in the same place, and nothing is written to your database.
Parrots as Pets: Features
Fourteen birds
Crow, pigeon, seagull, cormorant and chicken hawk from the base game, plus custom macaw, parrot, falcon, vulture, eagle, owl, hornbill, sparrow and warbler models.
A real arrival
The bird appears fifteen metres behind the player, flies to them, plays its landing and settles on the shoulder.
A menu with four choices
Shoulder, Head, Follow and Dismiss. Moving between spots makes the bird take off, circle the player twice and land again.
Follow mode
The bird leaves the shoulder and flies a few metres behind the player, keeping up as they move.
Seen by everyone
The bird is a networked entity. Other players see it land, move and leave, and it goes away with its owner when they disconnect.
The item is not used up
Using a bird item calls the bird; the item stays in the inventory. One bird per player at a time.
Open key and command
U or /parrot opens the menu. Both are set in config.lua.
Nine languages
English, Spanish, German, French, Italian, Polish, Portuguese, Russian and Turkish.
Parrots as Pets: Changelog
- Version 1.0.0
- First release
Owners get every update in their Cfx.re portal, under Granted assets.
Parrots as Pets: Requirements
Parrots as Pets: Compatibility
Something else? The bridge is open: framework, inventory and notifications are one file each.
Parrots as Pets: Docs
Installation, every option, and the problems that come up twice — kept up to date with every release.
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